String and network-flow algorithms. The ISO/OSI reference model is used as a vehicle for discussion and emphasizes the lower layer of the model. Technical and formal methodology for conducting security incident investigations; file systems and storage analysis, data hiding techniques, network forensics; projects involving using, understanding, and designing digital forensics tools; anti-forensics; legal issues and standards. The PDF will include all information unique to this page. Please include your unofficial CSUS transcripts. Machine learning. 3 Units. 3 Units. If you've already met the requirements listed on the form, but have not filled out the paperwork yet, you will most likely be blocked when trying to register for upper division courses. Prerequisite(s): CSC 20, CSC 28; CSC 28 may be taken concurrently. Event-driven programming, dynamic data types, control structures, and introduction to object-oriented programming and program design. Basic features of the Document Object Model. Advanced Computer Organization. Overview of the fundamentals of computer networks and connections between networks, from the physical layer up through peer-to-peer communications at the application level. Topics include: Perimeter defenses, intrusion detection systems, social engineering, distributed denial of service attacks, buffer overflows, race conditions, trojans, and viruses. If you are paying by check: Make the check payable to: UEI - ECS Career Services. LAN vs. WAN characteristics, network architecture and the ISO network model. Programming Language Principles. Note: May be taken twice for credit. Oral and written reports are required. Lecture one hour, laboratory three hours. Professional Practice. 29 units in the major (MATH 226, MATH 227, PHYS 220 / PHYS 222, PHYS 230 / PHYS 232, CSC 210, CSC 211, CSC 220, CSC 230, CSC 256) and all lower division GE requirements have been satisfied.. Additional units in the major may have been sa CSC 238. Web Application Development. 3 Units. CSC 234. Programming language translation, lexical analysis, syntax analysis including LR, LALR, and predictive techniques. Software Engineering Metrics. Exercises, assignments and projects designed to build skill levels with 3D computer modeling tools. CSC 127. CSC 28. Students should also meet with General Education (GE) advisor to be sure all GE requirements are being completed. Topics in the design and implementation of database management systems. 3 Units. Topics include computer hardware and software, problem solving and algorithm development, flow of control, modular design using techniques that can be applied to common programming languages. Introduction to Computer Architecture. Prerequisite(s): CSC 130, STAT 50, and graduate status; BIO 10 recommended. Introduction to Computer Science. Programming languages used in the development of intelligent systems, with introduction to Artificial Intelligence. CSC 242. Data Models for Database Management Systems. Step 3: The department will print on letterhead (sample) and get Dr. Ouyang's signature for you. Completion of a project approved for the Master's degree. Special Problems. Accelerated Introduction to Programming Logic. CSC 170. CSC 25. Advanced Computer Graphics. Includes planning and reporting on the V & V effort. CSC 252. CSC 114. Specific examples of commercial and international standards. Creative skills and techniques for animating 3D computer-modeled objects/environments. Internet addresses, TCP/IP, and the Domain Name System. Search procedures. Internal representation of numeric and non-numeric data, assembly level machine architecture, addressing modes, subroutine linkage, polled input/output, interrupts, high-level language interfacing, macros and pseudo operations. CSC 195A. Advanced searching and sorting. Prerequisite(s): CSC 22, CSC 80 or equivalents; OR PCSC/CSC Major, CSC 60, CSC 130. Series of weekly seminars on Computer Science topics. Computer Science Student Forms, Information, & Resources. CSC 251. Forms, academic integrity information, certificate program forms and information, computer science advising. Co-Curricular Activities in Computer Science. Software engineering requirements including elicitation, analysis, specification, verification and management. Entity-Relationship (ER) model; relational model; relational database design by ER-to-relational mapping; design of applications using database technology; SQL; schema definition, constraints, and queries; relational algebra; data normalization; access methods such as indexing and hash structures; introduction to transaction processing. IMPORTANT: Schedule Data is not real time.. Data was last updated: 01/16/2021 at 9:00 AM Students should login to the My Sac State and click on "Search the Class Schedule" for real-time class schedule information, including the number of open seats.. Table Of Contents 3 Units. Web Application Development. CSC 123. Worked independently and functioned effectively in an environment with incomplete information. Introduction to encryption and decryption; security mechanisms in computer programs, operating systems, databases, and networks; administration of computer security, and legal and ethical issues. Database Management Systems. Data Visualization. Advanced methods and procedures for managing a software development project. 1 - 12 Units, CSC 196P. CSC 28. Visit Sac State at Flickr Visit Sac State at Youtube California State University, Sacramento Sac State 6000 J Street , Sacramento , CA 95819 USA Campus Main Phone: (916) 278-6011 N 56° 38.5607423 W 42° -121.4235885 If you are a graduate student, you should see the faculty advisor assigned to you by the Graduate Coordinator and update your MS Advising Form on an as-needed basis. Specialized laboratories support systems, communications and networking, computer security, and computer architecture instruction. Future of artificial intelligence and limits of machine intelligence. CSC 214. What is the Computer Science program? Topics also include project management, project documentation and the development of communication skills through written documentation and oral presentation. Introduction to Computer Architecture. 3 Units. Protocol design and analysis. Advances in IC chip design; introduction to HDVLs such as System Verilog; HDVL language basics including data types, arrays, structures, unions, procedural blocks, tasks, functions, and interface concepts; design hierarchy; verification planning and productivity; verification infrastructure; guidelines for efficient verification of large designs; assertion-based verification; comprehensive computer-related design projects. CSC 163. Web Development with HTML/XHTML and Tools. Topics include animation techniques; keyframing and interpolation; deformation and morphing; path control; skeletal animation; model rigging and skinning; forward and inverse kinematics, constraints and IK solvers; particle systems; fluid, cloth, hair, and fur simulation; shape keys; and soft body animation. (Very few forms are available in the department office), 4-year curriculum roadmap - sample plan for incoming freshmen2-year curriculum roadmap - sample plan for transfer students. Cross-listed as ART 142. Turning in someone else’s work as one’s own, such as code, pseudocode, diagrams, documents, etc., with or without the original author’s knowledge. 3 Units, Prerequisite(s): CSC 134, CSC 138, and CSC 139. Topics include: counting methods, elementary formal logic and set theory, recursive programming, digital logic and combinational circuits, real number representation, regular expressions, finite automata. The installation, building, deployment, testing, and provisioning of a multi-tier cloud based mobile application as a cloud service. CSC 244. 3 Units. After graduation and engaging in the field of Computer Science for a few years, our graduates will have: Made significant contributions to California’s high technology workforce. CSC 180. Design and performance issues of computers. 1 - 3 Units. The OO paradigm is used throughout, utilizing computer graphics as the vehicle for solidifying basic OO concepts, studying the implementation of event-driven systems, and for developing a thorough understanding of advanced OO concepts such as inheritance and polymorphism. CSC 80. Prerequisite(s): CSC 60, CSC 130; and STAT 50 or ENGR 115. For a comprehensive guide to graduate student advising, forms, and procedures, download the Graduate Student Handbook. Cross Listed: CPE 138; only one may be counted for credit. Discrete Structures for Computer Science. Deleting or modifying someone else’s computer file(s). Programming Methodology I Workshop. Computer Science 120 2016-17 The following road map is an advising tool that outlines a path of courses a student can take to complete requirements for graduation. Self-Paced Introduction to Internet Technologies. Note: Requires satisfactory completion of the work assignment and a written report. Computer-Aided Systems Design and Verification. CSC 22. When planning your schedule of upper-division electives, please refer to the Tentative 2-Year Schedule of Undergraduate Electives. Computer Game Architecture and Implementation. Computer System Attacks and Countermeasures. Students will serve in leadership roles in computer science activities, provide tutoring or technical assistance in labs, assist instructors in grading coursework, or assist in other activities related to the subject matter and concerns of the department. Introduction to Computer Science for Advanced Students. CSC 252. 1 - 2 Units. Students are seen on a first-come, first-serve basis. Introduction to computing theory with examples and applications. Introduction to Systems Programming in UNIX. Step 2: The department will print on letterhead (sample) and get Dr. Ouyang's signature for you. Modular design will be emphasized. Introduction to design and analysis of cryptographic systems. Design and implementation of selected features of programming languages. Computer Programming using Visual Basic. CSC 140. Covers the same material as CSC 8, Introduction to Internet Technologies. Hierarchical Digital Design Methodology. CSC 201. Cryptography Theory and Practice. Design and simulation of a microcomputer in an HDL. Prerequisite(s): CSC 28, CSC 130; CSC 130 may be taken concurrently. RISC v. CISC architecture in-depth, case studies of several popular commercial advanced 32-bit microprocessors. Cloud and Mobile Computing Pragmatics. 1 - 4 Units. Particular emphasis on database access via web interfaces. The Bachelor of Science degree in Computer Science is accredited by the Computing Accreditation Commission (CAC) of ABET, Inc., providing majors with a sound educational base in Computer Science.. CSC 500. CSC 195. Computer Science Seminar. Accelerated and more in-depth study of programming concepts than CSC 10. Prerequisite(s): Fully classified graduate status in Computer Science or Software Engineering. CSC 179. Prerequisite(s): CSC 10, or programming experience in a high-level programming language. Designed to help students develop and exercise fundamental academic success strategies and to improve their basic learning skills. 3 Units. CSC 35. CSC 245. Exposure to hardware security issues. Topics include: techniques for project planning (budgeting and scheduling), controlling (including quality assurance and configuration management), organizing, staffing, and directing a software project (leadership and motivation); and contemporary issues in management. Programming Concepts and Methodology I. Information about the Computer Science major, Degree Roadmap, and answers to frequently asked questions are available on the department website. Design and implementation of selected features of programming languages. 3 Units. Application of V & V to all phases of the lifecycle process. Computer Science prepares students for entry-level positions as software developers. Formal Methods in Secure Software Engineering. Enhanced Entity-Relationship (EER) modeling; relational database design based on EER; SQL views; integrity constraints and triggers; stored procedures and functions; database programming techniques; query processing and optimization; transactions concurrency and recovery techniques; relational decomposition and normalization algorithms; database schema and data security. Automata and formal languages; language recognition and generation; language hierarchy; deterministic and non-deterministic automata; regular expressions; pushdown automata and context-free grammars; properties of regular and context-free languages; Turing machines; computable and noncomputable functions; decidability. For web-compatible, non-fillable version, please use the following link: Application for Undergraduate Certificate. Note: Currently all forms are in PDF format; incomplete forms will not be processed. Development and evaluation of alternative solutions to design problems. Co-Curricular Activities in Computer Science. Introduction to Internet Technologies. Survey and use of software tools for network security. Lecture two hours, technical activity and laboratory two hours. Also exploration of current research directions, issues, and results related to databases and data management. All technical work is published using guidelines modeled after IEEE documentation standards along with an appropriate user manual. Faking output in an attempt to make an incorrect program appear correct. Compiler Construction. CSC 159. Classical design paradigms including greedy, divide-and-conquer, dynamic programming, and backtracking algorithmic methods. Practical approach to compiler design and implementation. The program instills students with fundamental concepts and provides them with hands-on experience developing software applications. All students have access to the Internet and every conceivable Web resource. Programming Methodology I Workshop. College of Engineering and Computer Science. Development of information competence and computer literacy. If the letter will be picked up by a friend, please mention this when you are contacted to pick up. 3 Units. Introduction to network and computer security with a focus on how intruders gain access to systems, how they escalate privileges, and what steps can be taken to secure a system against such attacks. For additional graduate student forms, please visit Graduate Studies. Introduction to algorithm analysis and Big-O notation. Uses of metrics include software cost and schedule estimates, model calibration, and software productivity measurements. Database Architecture and Optimization. Emphasis on identifying issues and tradeoffs in interaction design. Software quality and quantity metrics in software engineering. CSC 231. Lecture two hours, technical activity and laboratory two hours. First of a two-course sequence in which student teams undertake a project to develop and deliver a software product. 1 Unit. Advanced Software Engineering Project Management. 3 Units. Design principles and concepts for visualizing data; current visualization systems and languages, exploratory data analysis, interaction techniques, high-dimensional data, network visualization, and text visualization. CSC 177. When planning your schedule of graduate electives, please refer to the Tentative 2-Year Schedule of Graduate Electives. CSC 235. Recursion and stack-based memory management. Program design and style will be emphasized. 3 Units. Webpage design, internet security and emerging technologies on the internet. Prerequisite(s): MATH 26B or MATH 31; STAT 50 or ENGR 115; CSC 130 and CSC 135. In a professional Engineering or computer Science with an emphasis on big data Undergraduate student Handbook computer! 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sac state computer science roadmap 2021